World Legacy Clash
Spell Quick

World Legacy Clash

  • Archetype:
  • World Legacy

  • View:
  • 3397




Banish 1 face-up monster you control (until the End Phase), then target 1 face-up monster your opponent controls; that target loses ATK/DEF equal to the original ATK/DEF of that banished monster.




 
 
AI Power Analysis
Board breakerConfidence: Medium
53± 6/ 100
Power Score
Intrinsic 52
Deck 53

World Legacy Clash — Power Evaluation

Final Score: 53 ± 6 · Confidence: Medium

  • Intrinsic: 52 · Deck: 53 · Meta: provisional
  • Primary role: Board breaker · Secondary: Removal

Why it scores here

World Legacy Clash converts one of your own face-up monsters into a temporary ATK/DEF reduction on an opposing monster equal to the banished monster's original stats. Its power depends on what you can afford to banish, so a high-stat body in your field makes it stronger, while the target survives and is only shrunk. The deck presence (121 decks across 43 archetypes, 1.72 copies average) confirms it is a practical, portable tech and not a forgotten card, but that frequency earns no points beyond accessibility and deckbuilding cost. No combo data was supplied, so combo conversion and resource economy are scored low on text alone.

Axis scores

Axis Score Evidence
Accessibility 60 Quick-Play Spell, played in 121 of the sampled decks across 43 archetypes, but it needs a face-up monster of your own to banish (observed, inferred).
Combo & Conversion 25 The text only debuffs one opposing monster and builds nothing; combos_evidence has 0 appearances, so this is text-only inference (inferred).
Resource Economy 25 It spends one of your own monsters to cost one opposing ATK/DEF with no refuel or draw, so the trade is roughly even at best (verified, inferred).
Effect & Interaction 50 It is soft interaction: the target stays on the field and only loses ATK/DEF, which can blank a large boss but does not remove it (verified).
Material Utility 20 As a Spell it is never material, and the banished monster is lost as a body, so it adds no material value (verified).
Resilience & Flexibility 45 It is a Quick-Play that can be responded to, and the debuff is lost if the target is replaced or the spell is negated; the deck spread offers some redundancy (verified, inferred).
Deck-Building Efficiency 75 One to two copies per deck with no garnets, no locks, and wide partner compatibility (observed).

Calculation

Weight profile: 0.7 Board breaker + 0.3 Removal. Intrinsic ≈ 52, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Quick-Play flexibility: usable on the opponent's turn once you control a monster
  • Cheap to run: 1 to 2 copies, no garnets, fits many archetypes
  • Scales with the banished monster's stats, so it answers high-ATK bosses

Weaknesses

  • Costs one of your own face-up monsters for a temporary debuff
  • Target survives and keeps its effects, so it is not true removal
  • Low value when you have no high-stat monster to banish

Counters / choke points

  • Responses that negate the spell or the banished monster's stats
  • Board replacement that swaps the debuffed target out

Best use

Tech / soft removal for high-ATK opposing monsters. Decks: Odd-Eyes, Red-Eyes, Melodious, Mekk-Knights, World Legacy.

Evidence & gaps

  • Verified: Quick-Play Spell; banish 1 face-up monster you control until End Phase, then the opposing target loses ATK/DEF equal to the banished monster's original ATK/DEF; Played in 121 sampled decks; 1.72 copies average across 43 archetypes
  • Observed: Appears as a tech in guides for Trickstar, Synchron, Buster Blader, and Hieratics; Odd-Eyes and Red-Eyes account for most of the deck sample
  • Inferred: Soft interaction that blanks large boss ATK but does not remove the monster; Low combo value because the card only debuffs and costs a monster
  • Data gaps: no combos supplied, so combo conversion and centrality are text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion % is inferred from the deck sample only no rulings supplied for the original ATK/DEF clause on edge cases











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